SPN 2x11: Playthings
Jan. 18th, 2007 11:16 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
So in the very first scene, I couldn't help thinking Dean is about a billion times more of an emo bitch than Sam is, ever. Ever. And then we got the drunken Sam scene, all weepy and mopey, and no, Sam gets to keep the Emo King title. Sorry Sam! I totally take it back!
Also, mm... Daphne. That amused me, as did Dean's revenge for the "compensating" comment.
My initial impression of this one was kind of "meh"; it seemed slow in the middle, especially because it was clear early on that only Tyler was alive. Creepy, of course, because large old houses are creepy, and so are dolls. Those dolls were super-creepy. And I am just not a big horror-movie fan, so... yes. I mean, yay, the Shining! But boo, because I am easily creeped out by certain horror movie tropes.
And to be honest, I thought Sam's existential crisis seemed a little forced -- how did he get so drunk, so fast? It just didn't seem like it belonged there. It felt a little too much like fanfic, to be honest.
I did rather like the A-plot, despite being see-through and creepy, because of the way it ended -- Rose's decision to let Maggie kill her, to save her granddaughter's life, and to remain with her sister. It was nicely ambiguous: is that a happy ending? and if so, for who? You kind of get the sense the boys or someone like them will be back again in a few years to clear the place out, or rather, to clear out whatever will be built on the site. And of course, given my interests, possibly a symbolic decision. Or maybe I'm seeing connections where none exist.
Hm. I'm a little tired; maybe I'll be more coherent tomorrow. Maybe I will read all your comments and change my mind.